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The Ringmaker Cycle - What We Know


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#81 Glaurung

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Posted 11 November 2014 - 10:20 PM

In case of solo yes I believe 4 will power by nenya is not really important but in 2 3 players game special nightmare mode it come in handy.

Wizard is never late.......

 

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#82 joezim007

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Posted 12 November 2014 - 10:31 AM

For the most part, I don't rely on Nenya. I have it there to smooth resources (thanks to the added Lore sphere), and when I have it attached, I try to quest without using Galadriel. If I end up needing the extra 4 willpower, then I will use her with Nenya, and if not, then I can just exhaust her for the card and threat reduction. Unless you built your deck in a way that you NEED to have Galadriel's willpower all the time, she really doesn't need Unexpected Courage.
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#83 chuckles

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Posted 12 November 2014 - 01:45 PM

In case of solo yes I believe 4 will power by nenya is not really important but in 2 3 players game special nightmare mode it come in handy.

 

Playing mostly solo with two hands and also with a friend using the same decks.

 

Galadriel's ability that lets your new allies quest whilst remaining ready is very powerful, especially when boosted by Celeborn. So long as you can play/recycle a steady stream of allies you then I haven't found will power to be problem. Having allies that can quest and then defend/chump or attack every round is very helpful.

 

I imagine that you are right regarding 3/4 and nightmare. They (Silvan) are extremely fragile, Refugee may not work in a 3/4 player game and any encounter deck that contains cards with "do 1 damage to all characters/allies" can be an instant loss without a test of will to cancel it


"Do not believe him! He has lost all power, save his voice that can still daunt you and deceive you, if you let it."

 





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