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The Ringmaker Cycle - What We Know


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#61 ZanzibarLand

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Posted 05 June 2014 - 08:28 PM

Sorry, yes.


Sweet, I just wasn't sure what format you were using.

#62 Noccus

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Posted 06 June 2014 - 02:29 AM

Warning: speculation ahead!
 
There are eight heroes in each deluxe expansion and subsequent cycle. For Heirs of Numenor and Against the Shadow, there were two from each sphere (Boromir, Hirluin; Beregond, Theoden; Pippin, Caldara; Mirlonde and Faramir). This wasn't true for Khazad-dûm and Dwarrowdelf, but it was true for Shadows of Mirkwood and Khazad-dûm, which were the first eight heroes after the Core set (Prince Imrahil, Dáin Ironfoot; Brand son of Bain, Boromir; Frodo Baggins, Dwalin; Bilbo Baggins and Bifur). It seems fairly likely that we will have two heroes from each sphere in The Voice of Isengard and the Ring-maker cycle. We've now seen previews for each adventure pack, and we know some information about each hero.
 
Here are some guesses as to the heroes we'll see, together with some reasons for those guesses. What we know is in bold.
 
The Voice of Isengard:
Eomer. Tactics. Rohan. Noble. Warrior.
Grima. Lore. Rohan. Isengard.
 
The Dunland Trap: Celeborn. Leadership. Silvan. Noble.
The Three Trials: Idraen. Spirit. Dúnedain. Ranger.
Trouble in Tharbad: Haldir of Lórien. Lore. Silvan. Scout.
The Nîn-in-Eilph: Halbarad. Leadership. Dúnedain. Ranger.
Celebrimbor's Secret: Galadriel. Spirit. Noldor. Noble.
The Antlered Crown: Gamling. Tactics. Rohan.
 
I'm fairly confident about Idraen. The artist's page describes her as "a hardened female ranger of the Dunedain." It's possible that she's an ally instead of a hero, though we already know that there are three other allies in this pack (Greyflood Wanderer, one Noldor ally and one Silvan ally), together with multiple cards supporting the Silvan trait and Secrecy.
 
Since many Silvan cards are Lore, I expect that we'll get a Lore Silvan hero that (unlike Mirlonde) synergizes with Celeborn and Galadriel. We also know, from a Master of Lore interview with the artist of Silver Lamp, that a new card for Haldir is coming. This new card is probably a hero, he's likely Lore, and he's thematically a perfect match for Celeborn and Galadriel. I'm guessing on the scout trait, but it matches Rumil's trait and we know that we'll be getting a unique Title attachment for scouts (almost certainly Spirit, which would fit in a Celeborn/Galadriel/Haldir deck).
 
The last two heroes are more speculative. The designers have been developing Rohan in Spirit and Tactics. I think it unlikely that we'll get three Spirit heroes in the Ring-maker cycle, and especially not two in immediate succession. I'm guessing that the Rohan hero is Gamling from the quote at the beginning of the preview for The Antlered Crown. He's old, and he commanded the defense of Helm's Deep before Théoden arrived. (There are other possibilities, such as Erkenbrand or maybe even a Tactics version of Eowyn.) The Rohan hero could be Leadership, but is more likely Tactics.
 
The Ranger hero has a good chance of being Leadership, since the Nîn-in-Eilph preview says: "The Nîn-in-Eilph introduces a new Ranger hero as well as twenty-seven new player cards (three copies each of nine different cards) that focus on knowledgeable guidance and wise leadership." If all of my sphere guesses are correct, that would mean two heroes from every sphere. Halbarad is definitely a guess, though there aren't many unused Tolkien characters that would fit the Ranger trait. Dúnedain, Gondor and perhaps Silvan seem the most likely associated traits. Given where the adventure pack is set and the focus on Gondor last cycle, a Dúnedain hero seems more likely than than a Gondor hero. If I'm right that the Ranger hero is Leadership, it seems unlikely that we would get two Leadership Silvan heroes in the same cycle. I doubt we'll see our third version of Aragorn or Faramir here, or another copy of Elladan, Elrohir, Damrod or Anborn. Mablung is a possibility, or perhaps an FFG creation. Assuming Idraen is a hero, I doubt that we would get another Dúnedain FFG creation in the same cycle. It also makes sense to have a Leadership Dúnedain hero aside from Aragorn, since most Dúnedain cards are Leadership.
 
Speculating is fun, and in less than a month, we'll have some new cards!


That's some good speculations mate!
I hope you're right on all accounts.
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#63 Estel Edain

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Posted 21 June 2014 - 05:48 PM

Now that the first pack has come out, we have a pretty good idea of the encounter set distribution for this cycle. What we know is in bold, and speculation is not.

 

The Dunland Trap: Dunland Warriors and Weary Travelers.

 

The Three Trials: Ancient Forest.

 

Trouble in Tharbad: Misty Mountain Orcs.

 

The Nîn-in-Eilph: Weary Travelers.

 

Celebrimbor's Secret: Broken Lands (and perhaps Misty Mountain Orcs).

 

The Antlered Crown: Dunland Raiders (and probably Dunland Warriors).

 

The Three Trials, Trouble in Tharbad, and The Nîn-in-Eilph were all spoiled by quest cards in their previews. Since Broken Lands and Dunland Raiders are not accounted for, they'll be used in the last two quests. Their distribution is pretty obvious. Misty Mountain Orcs might not be in Celebrimbor's Secret, since the preview mentioned Mordor Orcs. Dunland Warriors is quite likely in The Antlered Crown, since war has broken out in Dunland.

 

Weary Travelers might also fit either of these quests, especially Celebrimbor's Secret, but it seems unlikely. Encounter decks are tending to be thinner and more consistent, and it's already being used in two quests this cycle. After Shadows of Mirkwood the only encounter set to be used in more than two quests in a cycle was Misty Mountains, which wasn't used at all in Khazad-dûm. None of the other encounter sets seems to fit the last two adventure packs.

 

Encounter set distribution doesn't tell us very much, but it gives us a foretaste of what these quests might be like. The anticipation continues!


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#64 PsychoRocka

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Posted 21 June 2014 - 08:47 PM

It looks like one of the other guardians in The Three Trials will be a Boar Guardian. I'm guessing this based on the fact that the 3 guardians are related to the dunlendings and so far we've seen Raven Clan enemies in The Antlered Crown and Boar Clan enemies in The Dunland Trap and the only Guardian revealed so far is Ravens Guardian.


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#65 PsychoRocka

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Posted 23 July 2014 - 02:52 AM

Warning: speculation ahead!
 
There are eight heroes in each deluxe expansion and subsequent cycle. For Heirs of Numenor and Against the Shadow, there were two from each sphere (Boromir, Hirluin; Beregond, Theoden; Pippin, Caldara; Mirlonde and Faramir). This wasn't true for Khazad-dûm and Dwarrowdelf, but it was true for Shadows of Mirkwood and Khazad-dûm, which were the first eight heroes after the Core set (Prince Imrahil, Dáin Ironfoot; Brand son of Bain, Boromir; Frodo Baggins, Dwalin; Bilbo Baggins and Bifur). It seems fairly likely that we will have two heroes from each sphere in The Voice of Isengard and the Ring-maker cycle. We've now seen previews for each adventure pack, and we know some information about each hero.
 
Here are some guesses as to the heroes we'll see, together with some reasons for those guesses. What we know is in bold.
 
The Voice of Isengard:
Eomer. Tactics. Rohan. Noble. Warrior.
Grima. Lore. Rohan. Isengard.
 
The Dunland Trap: Celeborn. Leadership. Silvan. Noble.
The Three Trials: Idraen. Spirit. Dúnedain. Ranger.
Trouble in Tharbad: Haldir of Lórien. Lore. Silvan. Scout.
The Nîn-in-Eilph: Halbarad. Leadership. Dúnedain. Ranger.
Celebrimbor's Secret: Galadriel. Spirit. Noldor. Noble.
The Antlered Crown: Gamling. Tactics. Rohan.
 
I'm fairly confident about Idraen. The artist's page describes her as "a hardened female ranger of the Dunedain." It's possible that she's an ally instead of a hero, though we already know that there are three other allies in this pack (Greyflood Wanderer, one Noldor ally and one Silvan ally), together with multiple cards supporting the Silvan trait and Secrecy.
 
Since many Silvan cards are Lore, I expect that we'll get a Lore Silvan hero that (unlike Mirlonde) synergizes with Celeborn and Galadriel. We also know, from a Master of Lore interview with the artist of Silver Lamp, that a new card for Haldir is coming. This new card is probably a hero, he's likely Lore, and he's thematically a perfect match for Celeborn and Galadriel. I'm guessing on the scout trait, but it matches Rumil's trait and we know that we'll be getting a unique Title attachment for scouts (almost certainly Spirit, which would fit in a Celeborn/Galadriel/Haldir deck).
 
The last two heroes are more speculative. The designers have been developing Rohan in Spirit and Tactics. I think it unlikely that we'll get three Spirit heroes in the Ring-maker cycle, and especially not two in immediate succession. I'm guessing that the Rohan hero is Gamling from the quote at the beginning of the preview for The Antlered Crown. He's old, and he commanded the defense of Helm's Deep before Théoden arrived. (There are other possibilities, such as Erkenbrand or maybe even a Tactics version of Eowyn.) The Rohan hero could be Leadership, but is more likely Tactics.
 
The Ranger hero has a good chance of being Leadership, since the Nîn-in-Eilph preview says: "The Nîn-in-Eilph introduces a new Ranger hero as well as twenty-seven new player cards (three copies each of nine different cards) that focus on knowledgeable guidance and wise leadership." If all of my sphere guesses are correct, that would mean two heroes from every sphere. Halbarad is definitely a guess, though there aren't many unused Tolkien characters that would fit the Ranger trait. Dúnedain, Gondor and perhaps Silvan seem the most likely associated traits. Given where the adventure pack is set and the focus on Gondor last cycle, a Dúnedain hero seems more likely than than a Gondor hero. If I'm right that the Ranger hero is Leadership, it seems unlikely that we would get two Leadership Silvan heroes in the same cycle. I doubt we'll see our third version of Aragorn or Faramir here, or another copy of Elladan, Elrohir, Damrod or Anborn. Mablung is a possibility, or perhaps an FFG creation. Assuming Idraen is a hero, I doubt that we would get another Dúnedain FFG creation in the same cycle. It also makes sense to have a Leadership Dúnedain hero aside from Aragorn, since most Dúnedain cards are Leadership.
 
Speculating is fun, and in less than a month, we'll have some new cards!


You were right about Idraen and looks like your going to be right about haldir too! I think it's gonna be Mablung instead of Halbarad though. Considering how similar they are however kinda still counts as correct.

                ~Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul~

~One ring to cover the lands in complete and utter misery, one ring for the dark lord to work his wretched trickery~


#66 joezim007

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Posted 10 November 2014 - 12:26 PM

This hasn't been updated in a while. How much more do we know?

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#67 MyNeighbourTrololo

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Posted 10 November 2014 - 12:38 PM

Copying my post from Celebrimbors unboxing:

 

Hero:

???

 

Leadershit:

???

???

 

Lore:

???

???

 

Spirit:

That "trample" event when you damage someone by questing.

???

 

Tactics:

Booming Ent

Captain of Gondor

 

Neutral:

Treebeard


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#68 Scroll Lock

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Posted 10 November 2014 - 12:55 PM

Celebrimbors Secret:

 

Hero-Galadriel(spirit)-9threat

4 W-0 D- 0 A- 4 HP

galadriel cant quest, defend, attack. Allies you control do not exhaust to quest in the round they enter play.

-----------------

Attachment-Heir of Mardil(leadership)-cost: 1

title

attach to a noble hero.

After attached hero gains resources from a card effect, exhaust Heir of Mardil to ready attached hero.
-----------------
Ally-Orophin(leadership)-cost: 3
2W-2 A- 0 D- 2 HP 
silvan scout

after he enters play return a silvan ally from your discard pile to your hand.
-----------------
ally-henneth annun guard(tactics)-cost: 3
0W-2A-2D-2HP
gondor warrior

you may give him doomed 1 after you play him from your hand, if you do he gains "after you play this guy, choose a character. That character gains +2 def till the end of the round. "
-------------------
event-charge of the rohirrim(tactics)-cost: 2
action: Until the end of the phase each rohan character with a mount attachment gains +3 attack.
-------------------
ally-galadriels handmaiden(spirit)-cost:2
2W-0A-1D-1HP
silvan
after she enters play choose a player. that player reduces his threat by 1.
-------------------
attachment- Mirror of Galadriel(spirit)-cost:1
artifact item
Attach to Galadriel.
Exhaust mirror to search the top 10 cards of your deck for a card and add it to your hand. Shuffle the rest back into deck. Then discard 1 random card from your hand.
--------------------
ally-wandering ent(lore)-cost:2
2W-2A-2D-3HP
ent
cant have restrited attachments.
enters play exhausted.
--------------------
Attachment- cloak of lorien(lore)-cost:1
item
attach to  a noldor or silvan character. Limit 1 per character.
Attached character gains +1 def (+2 def instead if the current active location has a forest trait)
--------------------
attachment- nenya (neutral)- cost:1
attach to galadriel. She gains lore resource icon.
quest action: exhaust nenya and galadriel to add galadriels willpower to another characters willpower till the end of the phase



#69 chuckles

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Posted 10 November 2014 - 02:53 PM

I really like how they are integrating mounts into the Rohan Trait and giving one of the first really strong deck archetypes a new favour. 
 
When the spirit mount first came out I liked the idea but couldn't really see why I would want to use it. Much like Forth Eorlinglas! Love the idea hasn't worked for me in practice... still hopeful.
 
Then we get fantastic new mounts Firefoot & Warhorse and a very helpful Horsebreeder to go fetch them that are very effective.
 
Now it looks like we might have a good reason to include Steed of the Mark...assuming trample damages relates to mounted questing heroes... which might have synergy with charge of the rohirrim as it is for a phase, not the combat phase, perhaps applying its bonus to the trample damage effect somehow... if not your trampling questing heroes can ready themselves and even Eowyn once you add +3 is worth attacking with. 
 
"Spirit:
That "trample" event when you damage someone by questing"
 
I would really like to see a low starting threat Rohan Hero (unlikely with Leadership)... or some type of stunned effect Rohan event where all effected enemies stay in the staging area... for Forth Eorlinglas! 

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#70 Scroll Lock

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Posted 11 November 2014 - 08:52 AM

…so far… This is information as of June 11th, 2014.The Dunland Trap (expected early Q2...  Or maybe not)
Card Name                      Sphere          Type            Card Number*
Celeborn                          Leadership     Hero            1*
Naith Guide                     Leadership      Ally             2*
Close Call                       Tactics            Event

Firefoot                           Tactics            Attachment   4
The Tree People               Lore               Event           9
The White Council           Neutral           EventThe Three Trials (expected Q2)
?? Spirit Hero
Noiseless Movement          Lore             Event           33
Greyflood Wanderer         Spirit            Ally
Leaf Broach                     Neutral         Attachment    34Trouble in Tharbad (expected late Q2)
Free to Choose                 Spirit            Event
Gwaihir                           Tactics          Ally             59

 
The Nin-in-Eilph (expected early Q3)
??? (Ranger)                     ??                 Hero
Follow Me!                      Nissan          Event           85
Wingfoot                         Lore             Attachment   92
Mirkwood Pioneer            Lore             Ally
Island Amid Perils            Spirit            Event
 
Celebrimbor's Secret (expected Q3)
Galadriel                         Spirit              Hero             112
Orophin                           Leadership     Ally          
Wandering Ent                 Lore              Ally               119
Nenya                             Neutral           Attachment     121
 
The Antlered Crown (expected Q4)
??? Rohan                        ??                   Hero
Booming Ent                   Tactics           Ally               141
???                                   Spirit              Event
Treebeard                         Neutral          Ally               146
 
Other cards shown but set unknown
Rumil                             Tactics           Ally
Pursuing the Enemy         Tactics           Event
Galadhrim Minstrel          Lore              Ally
Captain of Gondor           Tactics           Attachment    140?
Please post anything I’ve missed. I’m going to keep bumping this thread and editing this post as we get more information. This thread is only for confirmed spoilers though, and in spite of how well reasoned your guesses might be, I won’t be adding those to the list. (For example, the names of Quests 4 ~ 6 were spoiled on BGG, but the thread was taken down and we don’t have confirmation.)
Rumil, Pursuing the Enemy and Galadhrim Minstrell were spoiled with The Dunland Trap, but the wording of the article indicates they are from the cycle and not necessarily that box. (Also, the numbers appear to all be double digits to me.) That is why they are listed as Others.
*Finally, take the card numbers with a grain of salt. I can’t read them very well on my screen and even FFG doesn’t seem to know sometimes as shown by Celeborn and Naith Guide both being called card 1. If you have a better screen and are really sure what the number is, I’ll add that to the list.


How do we know, that hero from Antlered Crown will be Rohan?

#71 Teamjimby

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Posted 11 November 2014 - 09:11 AM

How do we know, that hero from Antlered Crown will be Rohan?

 

From the preview article:

The Antlered Crown introduces sixty new cards to The Lord of the Rings: The Card Game, including a new Rohan hero, three copies of each new player card, and a new scenario that carries players deep into battle with the wild men of Dunland.


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#72 Courchevel

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Posted 11 November 2014 - 10:58 AM

attachment- Mirror of Galadriel(spirit)-cost:1
artifact item
Attach to Galadriel.
Exhaust mirror to search the top 10 cards of your deck for a card and add it to your hand. Shuffle the rest back into deck. Then discard 1 random card from your hand.

"Discard 1 random card from your hand" means discarding one card at random ?!

How can they, with one single stupid word, destroy the interest of one unique card ... The restriction (attached to galadriel) is so important, and the effect written is so poor, it is almost a disadvantage to use it. I am really disappointed with such poor card creation.

#73 Distractionbeast

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Posted 11 November 2014 - 11:35 AM

I like the Mirror of Galadriel.  It's not useless - not by a long shot.  It feels balanced to me.  It's probably not a good effect to use every turn, but if you have enough of your army on the table already, and a possibility of losing the game looming, I can see this as a great desperation move.  Also if you build a deck that takes advantage of the discard pile, it could be useful in other ways.

 

The only tweak that I'd make to it is to let the effect target any player.  Then, I think if becomes a good support card especially in desperate situations.  



#74 Raven1015

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Posted 11 November 2014 - 11:38 AM

I don't think it's poor card creation at all. It seems carefully considered and achieves three things:

 

1) Balances the powerful ability to pull any card you want out of the top 10. Without any drawback, this would be too good, in my opinion.

2) Makes deck building and strategy more interesting. Now you have to build your Galadriel/mirror deck to compensate for the random discard and will have to carefully consider when to use it and when not to use it. It may be a matter of personal tase, but I find this way more interesting than simple plug it in and exhaust it every turn.

3) Ties directly to the theme of the mirror. The knowledge it provides is not infallible.


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#75 Bullroarer Took

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Posted 11 November 2014 - 12:09 PM

Watch the Team Covenant video and Caleb explains it.  You may not like it, but he had a reason.


Nearly all of my comments are from the perspective of the single handed solo player.

#76 FetaCheese

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Posted 11 November 2014 - 12:19 PM

The Mirror is an interesting and powerful card. Remember it's off-color too (spirit card draw) so Id say its VERY strong.


Edited by FetaCheese, 11 November 2014 - 12:19 PM.


#77 Courchevel

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Posted 11 November 2014 - 06:30 PM

I do like a lot all your comments ...

However, the game is taking a race of power between its encounter cards and its player cards. Just have a look at gandalf arsenal. Though I do not like this race, I do enjoy playing tough quests. All of you that, I suppose, are experienced players, know how devastating is the drawback of discarding at random. So yeah, this card could be fun and interesting when you already control everything ... But that is not the game we are playing ... In the game that I am playing (at least), I am constantly trying to cope with tricky situations and to adapt to a new surprise difficulty.

For exemple, the card would have been much more interesting stating that you must discard, let say, 2 cards of your choice instead of one at random. That would have been interesting with potential for deck building.

Ok, may be I am alone on this, and it is just the expression of my feelings. But for me, Nenya is already a very big disappointment. It seems they want to minimize Galadriel stuffs ... Considering Galadriel should be, along with Gandalf, the most powerfull of all characters they have created, it seems very depreciating to have her so poorly equiped.

And again, it is just the expression of my thoughts.

#78 SilvanBouncer

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Posted 11 November 2014 - 07:24 PM

I do like a lot all your comments ...

However, the game is taking a race of power between its encounter cards and its player cards. Just have a look at gandalf arsenal. Though I do not like this race, I do enjoy playing tough quests. All of you that, I suppose, are experienced players, know how devastating is the drawback of discarding at random. So yeah, this card could be fun and interesting when you already control everything ... But that is not the game we are playing ... In the game that I am playing (at least), I am constantly trying to cope with tricky situations and to adapt to a new surprise difficulty.

For exemple, the card would have been much more interesting stating that you must discard, let say, 2 cards of your choice instead of one at random. That would have been interesting with potential for deck building.

Ok, may be I am alone on this, and it is just the expression of my feelings. But for me, Nenya is already a very big disappointment. It seems they want to minimize Galadriel stuffs ... Considering Galadriel should be, along with Gandalf, the most powerfull of all characters they have created, it seems very depreciating to have her so poorly equiped.

And again, it is just the expression of my thoughts.

 

Similarly, I don't understand the fanboyism around Galadriel's cards in CS (not RD), Nenya especially. To use it, she has to exhaust which necessitates Unexpected Courage or some such on her. Nenya should've been 0 resources or given her the other two resource icons as well. Additionally, though she maybe protected from quest encounters by be able to contribute to questing without actually participating, a situation like that is too... situational to be a useful consideration. 4 will is great, but not incredible in the aggregate. Meanwhile, on the topic of HEROES who have 2 for any of the three stats, can people please stop saying 2 is "solid"? It's decidedly average at best.



#79 Raven1015

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Posted 11 November 2014 - 07:32 PM

Solid in that context generally means "enough to contribute meaningfully", while not being poor or great. In other words, average.


Edited by Raven1015, 11 November 2014 - 07:32 PM.

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#80 chuckles

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Posted 11 November 2014 - 09:01 PM

I really like the Hero Galadriel (play with proxy) - her ability is quite amazing! (you can comfortably have a greater than 30 starting threat... and finish up in the low 20's) 
 
Nenya is cool (Play with Proxy) but its not an auto include for me, in fact i'm thinking of taking it out. Its quite useful to be able to quest with a little less knowing you can boost willpower by four if needed & being able to pay for Lore cards is very helpful, especially for Elven decks... however Galadriel isn't my first choice for readying cards and Nenya is fairly low on my attachment priorities (Master of the Forge, Galadrim Minstrel, stargazer etc make card draw quite selective). Have started noticing that by the time I'm prepared pay to put Nenya into play that the extra 4 willpower isn't really needed anymore. 
 
Master of the Forge, Galadrim Minstrel, Stargazer, Tree People... especially when all in the same deck with Galadriel probably would make her mirror a bit redundant for me at the moment too. (Not that I think its a bad card just not sure I'll use it with all the other Elven options... however Galadriel is bound to find her way into many other different types of decks)

"Do not believe him! He has lost all power, save his voice that can still daunt you and deceive you, if you let it."

 





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