So, I am currently preparing a Wizard character of the Celestial Order for a campaign, but as I was reviewing all the action cards available to the order from the Core set, the Vault, WoM and the PoD I got slightly confused. From a variety of 30 action cards to choose from, it's really hard for me to properly foresee how I might want to build my wizard. I really love the teleports, astral projection, flight and all of the cool high-crit lightning bolts, but I'm having trouble picking from all the portents, omens and so forth. Influencing dice rolls can be a potentially game-changing move, but since I've never played the game before I have no idea which spells can be of better use.
So, for those who have tried some Celestial fun, are there any suggestions on action builds? Perhaps some sample tactics? I know the game should be narrative driven, but a little bit of strategy and foresight always helps (as is fitting for a blue wizard). Any thoughts?
Edited by dobyk21, 31 March 2014 - 05:44 PM.