Hi there, been a while since I played the game, and I have a question regarding the activation of cylon ships. I am playing the game without any expansions.
Are the following statements correct?
- When a revealed cylon player plays a crisis card, there are no Activate Cylon Ship or Prepare for Jump step.
- Ships can be activated through the Cylon Fleet location.
- Revealed cylons can still activate ships if they draw a Cylon Attack Crisis card.
I am especially wondering about the last statement, because the rulebook says "There are no "Activate Cylon Ship" and "Prepare for Jump" steps during a revealed Cylon player's turn."
I'm also a bit confused about the following on page 24 in the rules:
"Whenever there are any centurion tokens on the Boarding Party track and heavy raiders are activated (even by a revealed Cylon player), each centurion token moves one space towards the "Humans Lose" space." What does the rulebook mean by "even by a revealed Cylon player"? Are the rules referring to the Cylon Fleet location, or when the cylons draw Cylon Attack Crisis cards?
Thanks in advance! :-)
Edited by Magneman, 28 March 2014 - 02:55 PM.