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Randomized Adventure on ms excel


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#1 Emirikol

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Posted 23 March 2014 - 10:48 AM

WHFRP_logo.png

I created a randomized adventure generator.  I'll plunk along on it for a while.

 

Here's the link to the random adventure generator (just getting started): https://dl.dropboxus...Output 1.0.xlsx

 

Here's the link to the latest random character generator as well: https://dl.dropboxus...erator 2.4.xlsx

 

Let me know if you have any requests, but I'm not a programmer, so don't expect much :)

 

jh


Edited by Emirikol, 06 June 2014 - 01:56 PM.

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#2 Emirikol

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Posted 23 March 2014 - 03:08 PM

Updated:  all 6 encounters laid out.

 

That's it for today.  I've got a few more things I'll tinker with and add at request (including tailoring).  Hope this is fun or helpful for you Gms to use.



#3 Emirikol

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Posted 28 March 2014 - 03:30 PM

Next version:

https://dl.dropboxus...Output 1.1.xlsx

 

☠☠☠☠☠☠☠☠


Edited by Emirikol, 28 March 2014 - 04:22 PM.


#4 Emirikol

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Posted 28 March 2014 - 04:39 PM

My favorite result so far:

Location:  Ballroom - LoP
Encounter with: Giants & Trolls,Giant

Skill Check #1:Weapon Skill - Average (2d)

Skill Check #2: Coordination - Average (2d)
Speciality Check: Sense Disposition


Edited by Emirikol, 28 March 2014 - 04:59 PM.


#5 Emirikol

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Posted 04 April 2014 - 08:55 PM

Added "Random Bestiary Actions"

 

jh



#6 Emirikol

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Posted 04 April 2014 - 09:31 PM

https://dl.dropboxus...Output 1.2.xlsx



#7 Ralzar

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Posted 05 April 2014 - 03:57 AM

This is pretty cool. I might use this in the future some time if I am caught unprepared for a session.

 

I just tried generating one and the last encounter was this:

 

Location: Hospice Of Shallya

Encounter with Swarms

Specific: Rat Swarm

Random Action: Flame Breath


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#8 Emirikol

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Posted 05 April 2014 - 07:52 AM

It gets you thinking about cool variations in encounters doesn't it!

 

They go over a Flame Breath example on page 12 of The Creature Guide. The following ideas come to mind for me on that result:

  • daemonic fire rats,
  • a fire in the building,
  • rats afraid of fire,
  • having to burn wounds made by the rats to stop disease 
  • an important bright wizard is unconscious in there and needs rescue
  • rat swarms with frickin' laser beams attached to their heads :)

Edited by Emirikol, 05 April 2014 - 08:20 AM.

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#9 Emirikol

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Posted 05 April 2014 - 11:11 AM

Now with EPISODE TEMPLATES!   :)

 

Clive Oldfield did most of the writing of those templates in the books btw.

 

https://dl.dropboxus...Output 1.2.xlsx

 

Next, I'll work on combat encounter difficulty:  http://paizo.com/PRD...emastering.html


Edited by Emirikol, 05 April 2014 - 11:56 AM.


#10 Emirikol

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Posted 12 April 2014 - 08:00 PM

Completed bestiary actions up to Hero's Call.  https://dl.dropboxus...Output 1.2.xlsx



#11 Emirikol

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Posted 06 May 2014 - 11:28 AM

It's here.  Everything you thought you ever knew (and then some) about adventures in WFRP3 is integrated with stuff from updates in GMTK, HC, and the GMG!  Triggers, noble regions and all the rest.  Enjoy hitting "F9"!

 

 

https://dl.dropboxus...Output 1.4.xlsx

 

Any further feedback and requests are welcome.


Edited by Emirikol, 06 May 2014 - 11:31 AM.

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#12 k7e9

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Posted 07 May 2014 - 11:58 AM

A great addition, but hard to use "on the fly" without a laptop. It would make for a great and useful app, so learn programming and start creating. ;)

 

I find your scenario generator to be an excelent inspiration when preparing mini adventures for my group. A fun idea I have yet to try out would be to use it to randomize a "quest board" (you know, as in all the computer RPGs out there) then let the players  select a job to do. It would require a minimum of preparaiton from the GM and would allow the players to do "side quests" every now and then. Might give the players a feel of freedom to the game for the right players.

 

 

If (when?) you ever feel bored again you could create a "quest board" version of the adventure generator. It would be cool with an adventure generator that generates an employer, a (short) quest, a complication and a reward. 

 

A "quest board" scenario generator for Operation: Fallen Reich (which is a really fun RPG by the way, so check it out) can be found here: http://www.fallen.se...llion-scenarios

 

Something similar to that would be a nice addition to your allready great scenario generator! :) And I would love to help coming up with stuff to fill it with (such as centre locations, basic plot, sub plot and main villain to use the terms from the Operation: Fallen Reich generator).


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#13 Emirikol

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Posted 17 May 2014 - 10:28 AM

Added some more fun to this random adventure generator including campaign downtime and clarified Triggers:

https://dl.dropboxus...Output 1.5.xlsx

 

 

jh


Edited by Emirikol, 17 May 2014 - 07:03 PM.

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#14 k7e9

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Posted 18 May 2014 - 04:22 AM

Looks great, keep up the fantastic work. :)

I've planned to roll up some short adventures to use next time the players head into town and let them hear "rumors" about the different random adventures and see if they choose to investigate.


Edited by k7e9, 18 May 2014 - 04:22 AM.


#15 Emirikol

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Posted 03 June 2014 - 11:12 PM

Same release number.  I added more creatures (basically just more listings from the army books with equivalents).

 

jh


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#16 Emirikol

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Posted 05 June 2014 - 10:54 PM

Added major historical events for research relationships, added a lot more locations listed from the books.

 

The historical events part is kind of neat.  I figure it gives inspiration and background to whatever the adventure is.

 

https://dl.dropboxus...Output 1.6.xlsx


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