I have been mulling over a set of variant rules for 2E to make it feel more like the dungeon delving aspect of 1E. 2E is really focused on campaign play, which is cool. But the single session epicness of the large quests of 1E has been lost. These variant rules would attempt to recapture some of that single session epicness, while keeping the core gameplay of 2E. Some of the issues posited in this context have been:
- Make it feel more like an adventure than a simple set of tactical skirmishes.
- Make it less of a race and more a risk vs. reward system between trying for more upgrades, but also giving equal chance of upgrades to OL.
- Allow integrated use of all 2E materials, and optional use of some 1E materials.
- Allow the option of "random" dungeons, that are not part of a written quest, but just set up on the spot.
My first thoughts are:
- Do not allow players to read the quest (if there is one).
- Do not reveal areas before players reach them.
- Introduce more ways of earning experience, treasure, and gold for the players, and experience and threat for the overlord.
- Allow shopping and upgrading during play.
- Determine some method for placing of initial monster groups and for overlord reinforcing and spawning of monster groups.
These rules would only be for random quests or for custom quests specifically designed to be played with the variant, because introducing these rules into official quests and campaigns would unbalance the game.
The quests I have in mind would be akin to 1E quests: large maps, high rewards, high difficulty. And would usually consist of one long "encounter", but could span more than one. The goal would be for the quests to be played in a single long session like 1E, and for there to be more emphasis on exploring and upgrading, while still taking advantage of the core gameplay of 2E.
The complete rules can be found at the link below. I have not play tested or considered balance issues. Any feedback would be appreciated. But remember these ideas are very rough and need a lot of work, and some of them may not even be workable.
Edited by Madmartigan, 05 April 2014 - 10:44 AM.