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Imperial Knight Titan


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#21 ak-73

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Posted 16 May 2014 - 08:39 AM

Thanks, I'm still building it up and, yes, it's a bit too DW-centric but when I have the time I will incorporate more from other lines.

 

Alex


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#22 Cail

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Posted 01 June 2014 - 11:58 AM

We just killed this with 6 guys and a sock puppet, it was rather epic. Thanks for your hard work


Edited by Cail, 01 June 2014 - 12:00 PM.

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#23 pearldrum1

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Posted 01 June 2014 - 05:26 PM

We just killed this with 6 guys and a sock puppet, it was rather epic. Thanks for your hard work

 

STORY. NOW.


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#24 CommissarWilliams

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Posted 10 August 2014 - 05:29 PM

 

We just killed this with 6 guys and a sock puppet, it was rather epic. Thanks for your hard work

 

STORY. NOW.

 

 

Long story short our regiment was whipped out and we became a inquisitorial kill team, who gave us a sock puppet which was posed it seemed.

 

with my self the commissar.

 

Cail the Heavy weapons specialist with a Multi melta.

 

a Ratling sniper.

 

a storm trooper.

 

Weapons specialist 

 

and a witch.

 

We we ordered to go hunting for a rogue guard regiment, who were getting in contact with a imperial knight, for what ever reason i do not remember the details. 

 

After some running around a dead city shooting drunks, we stumbled upon the imperial knight, with no where to run to , we thought we make a last stand. While our ranged guys lit the thing up with every thing they could, and me being the only melee character, not much my bolt pistol could do, so i charged the thing. Our heavy weapons guy who had a Jugen / cain relationship came charging with the commissar, throwing a grapple onto the thing.

 

While using my acrobatic skill and high AG i managed to work my way up to the top of the knight. I managed to cut into the cotpit of the knight with a power sword( no idea how i managed that but i did ) and we both climbed in after the gm moved the titan into a burning building trying to burn us off of it . 

 

Now our heavy weapons guy was wearing the sock puppet at the time, and was being semi posed through it having to take willpower checks. 

 

The sock puppet was set alight, and our Heavy weapons man punched the Knight pilot, almost killing him, then i stabbed him to death with a power sword.

 

I think I have the recording some where i will see if i can upload it to youtube.



#25 pearldrum1

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Posted 12 August 2014 - 09:43 PM

Wow, I had to infer a lot from that post, but even still I was intrigued.

 

Well done, sock puppet. Well done.



#26 Radwraith

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Posted 17 August 2014 - 11:18 AM

Ok, Color me curious. Sock Puppet?



#27 pearldrum1

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Posted 18 August 2014 - 05:08 PM

Look up. He just told the story.



#28 Hiro Protagonist

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Posted 21 August 2014 - 01:26 PM

BWAHAHAHAHAHAHAHA! Love it! Sounds like a team worthy of Eisenhorn's rapscallions. Just a quick question, CommissarWilliams: (Not trying to be insensitive with regard to languages or grammar-nazi-ing either). You indicated "semi-posed." Did you mean possessed? Just looking to clarify so I can laugh harder. The Dirty Dozen meets Ed the Sock, servant of Papa Nurgle.... :P *fit of apoplectic giggles*

#29 CommissarWilliams

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Posted 31 August 2014 - 09:33 AM

BWAHAHAHAHAHAHAHA! Love it! Sounds like a team worthy of Eisenhorn's rapscallions. Just a quick question, CommissarWilliams: (Not trying to be insensitive with regard to languages or grammar-nazi-ing either). You indicated "semi-posed." Did you mean possessed? Just looking to clarify so I can laugh harder. The Dirty Dozen meets Ed the Sock, servant of Papa Nurgle.... :P *fit of apoplectic giggles*

yes you can laugh even harder now , my mistake, i was using my Ipad when typing that out.



#30 FoeHammer618

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Posted 02 September 2014 - 12:29 PM

Isn't the chainsword a little bit weak? I mean, it should rip a Carnifex in half with one strike but with 3D10+30 damage, it will never do this. Something like 40+6D10 would be better IMHO.


Also remember that boltguns make mincemeat out of unarmored ork nobs but in an RPG it may take a few rounds to do so, much like chopping up a carny
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#31 CommissarWilliams

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Posted 02 September 2014 - 03:07 PM

Boltguns are amazing


Edited by CommissarWilliams, 02 September 2014 - 03:13 PM.


#32 bogi_khaosa

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Posted 04 September 2014 - 12:15 AM

Boltguns actually take a few rounds (attacks) to kill a nob in TT; it takes 4 boltgun hits to statistically eliminate a nob.



#33 CommissarWilliams

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Posted 04 September 2014 - 12:17 AM

Boltguns actually take a few rounds (attacks) to kill a nob in TT; it takes 4 boltgun hits to statistically eliminate a nob.

Unless you do called shot to head.



#34 pearldrum1

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Posted 04 September 2014 - 03:34 AM

 

Boltguns actually take a few rounds (attacks) to kill a nob in TT; it takes 4 boltgun hits to statistically eliminate a nob.

Unless you do called shot to head.

 

 

Even then you aren't guaranteed if they are wearing 'Eavy Armor, not to mention that toughness negating your pen.



#35 bogi_khaosa

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Posted 04 September 2014 - 09:41 PM

 

Boltguns actually take a few rounds (attacks) to kill a nob in TT; it takes 4 boltgun hits to statistically eliminate a nob.

Unless you do called shot to head.

 

 

I meant in TT. Boltguns have a 50% to put a wound on a Nob, and Nobs have 2 wounds. So a minimum of 2 hits, average of 4 hits.

 

In OW, to kill a naked Nob from EotE with a boltgun, all shots hitting the head, it takes a mimimum of (does quick math)

 

First hit: 15 - TB 9 = 6, wounds go to 19

Second hit 15 TB 9 = 6, wounds go to 13

Third hit .... wounds go to 7

Fourth hit,,,, wounds go to 1

Fifth hit ... wounds would go to -5, but True Grit drops this to -1

Each subsequent hit that does max damage will increase the critical effect by 1 (because 15 - TB9 = 6, then True Grit reduces this to 1)

 

I don't have the book with me, but I think death sets in at -6 with X damage to the head.

 

So it takes a minimum of 10 boltgun shots to the head to kill a naked nob, assuming that all do max damage (very very unlikely; it's probably more like 15) and assuming that Blood Loss doesn't kick in somewhere. And assuming no talents like Mighty Shot. He's very likely to be unconscious by that point though from accruing Fatigue.

 

Orks are very hard to kill in WH40KRPG. They are not intended to be used as mooks that fall over left and right. They're intended to charge through volleys of gunfire, survive it, and procede to kill whoever was shooting at them with an axe, and they have the statistics and talents to allow them to do this.


Edited by bogi_khaosa, 04 September 2014 - 10:32 PM.

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