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Tome of Decay annoucned!


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#261 Robin Graves

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Posted 14 September 2014 - 03:03 PM

Not sure what stats they had in the mini game.

What's the problem?



#262 Ghaundan

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Posted 15 September 2014 - 12:23 AM

I don't have tome of decay infront of me, is it the mechanical blight drones or the flies that nurgle demons ride on? I don't know the rules for either but forgeworld models sometimes have...odd rules.



#263 Fgdsfg

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Posted 15 September 2014 - 12:32 AM

Not sure what stats they had in the mini game.

What's the problem?

 

...apparently nothing. My life is a lie. I always envisioned Blight Drones to be relatively small, man-size or perhaps slightly larger.

But after actually checking them next to other units in TT, it turns out that they are indeed absolutely massive, supposedly equal in size to a bloody Greater Daemon.

Jeeez.


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#264 Ghaundan

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Posted 15 September 2014 - 01:00 AM

Ah, yes, the forgeworld ones. They be huge. They're more like autonomous flying gunships then tiny drones. I think it's the drone name that throws people off about the size.



#265 Robin Graves

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Posted 15 September 2014 - 05:46 AM

Tau: Check out or AI drones, aren't they awesome?

Nurgle: B*tch, please!



#266 Fgdsfg

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Posted 15 September 2014 - 06:41 AM

Ah, yes, the forgeworld ones. They be huge. They're more like autonomous flying gunships then tiny drones. I think it's the drone name that throws people off about the size.

 

I've loved the idea of Blight Drones for years, and suddenly I learn that they are apparently massive things. It's odd to think that none of the sources where I've read about them mentions that at all. Not even the description in the Tome of Decay, I think, mentions it.

It wasn't until I saw the statline that I went "Wait, what? What the hell?" and went searching for an actual picture of the model next to other models. I've seen countless pictures of the Blight Drone model - but never beside another model.

My life is a lie.


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Unified WH40kRP Ruleset Homebrew - Personal Notes
Talking Necrons. Dreadknights. Centurion Armour. Sororitas-murdering Grey Knights.
These things are dumb and do not exist. This is non-negotiable and undebatable.

#267 Robin Graves

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Posted 15 September 2014 - 07:08 AM

So you are an acolyte :)

 

I always figured they were the size of a dark eldar Talos. Guess i saw a pic with then near space marines but can't find where.

 

How about homebrewing some tiny plague drones? maybe corrupted servo skulls with ranged weapons who do toxic damage, and explode as bligh grenades when destroyed.



#268 DeathByGrotz

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Posted 15 September 2014 - 08:17 AM

Depends on what you go with, really. The blight drones in Space Marine, for example, are fairly small, about the size of a guardsman. Given what they are, though, it really makes sense to have them in a variety of sizes and shapes and not just one, uniform type.



#269 H.B.M.C.

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Posted 15 September 2014 - 09:55 PM

It wasn't until I saw the statline that I went "Wait, what? What the hell?" and went searching for an actual picture of the model next to other models. I've seen countless pictures of the Blight Drone model - but never beside another model.

My life is a lie.

And this is why you shouldn't always assume the worst. ;)

BYE


Matt Eustace. Contributing Author Credits: Church of the Damned, The Lathe Worlds, The Lathe Worlds - The Lost Dataslate, Only War Core Rulebook, Hammer of the Emperor, Shield of Humanity, Tome of Fate, Tome of Blood, Tome of Excess and Tome of Decay.

The views expressed in this post are my own. I do not speak for or on behalf of Fantasy Flight Games.


#270 Cifer

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Posted 19 September 2014 - 03:05 PM

While I too see the inclusion of Daemon Prince and Black Crusade mechanics as a Sign of the End Times, I can't find much fault with the book. What I've read so far looks pretty good: Interesting Archetypes, some new toys to play with, Daemon Prince rules and a tactical wargame for the Black Crusade itself. Nice.

 

...well, except for the fact that the scale of a Black Crusade seems too small size-wise again. A Host can consist of "several hundred disciplined and well-equipped soldiers such as renegade Guardsmen". Five hosts are generally superior to the defense of every Territory (~=important planet) that is not a dominion of Space Marines, even without a Lieutenant to guide them.

Let's be gracious here and assume "several hundred" means "almost a thousand". So... conquering a planet with 5000 soldiers? Really?

Again, my favorite comparison: World War II saw more than twenty million combatants only on the Axis side, which was obviously not enough to conquer the non-Axis parts of our planet.

 

I know that waving numbers with that many zeroes around makes people uncomfortable. Talking about the gazillions of soldiers marching, lurching or slithering under your command makes the whole thing feel cartoonish at first. But please stop being afraid of the numbers. 40k is all about seemingly absurd sizes and this is the one place where they actually add to the realism.



#271 ThenDoctor

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Posted 19 September 2014 - 03:32 PM

Those several hundred could include chaos sorcerors with rituals that can crack planets in twain.


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#272 Terraneaux

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Posted 19 September 2014 - 04:58 PM

But they don't have to, necessarily. That's the point.



#273 RocketPropelledGrenade

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Posted 19 September 2014 - 07:49 PM

While I too see the inclusion of Daemon Prince and Black Crusade mechanics as a Sign of the End Times, I can't find much fault with the book. What I've read so far looks pretty good: Interesting Archetypes, some new toys to play with, Daemon Prince rules and a tactical wargame for the Black Crusade itself. Nice.

 

...well, except for the fact that the scale of a Black Crusade seems too small size-wise again. A Host can consist of "several hundred disciplined and well-equipped soldiers such as renegade Guardsmen". Five hosts are generally superior to the defense of every Territory (~=important planet) that is not a dominion of Space Marines, even without a Lieutenant to guide them.

Let's be gracious here and assume "several hundred" means "almost a thousand". So... conquering a planet with 5000 soldiers? Really?

Again, my favorite comparison: World War II saw more than twenty million combatants only on the Axis side, which was obviously not enough to conquer the non-Axis parts of our planet.

 

I know that waving numbers with that many zeroes around makes people uncomfortable. Talking about the gazillions of soldiers marching, lurching or slithering under your command makes the whole thing feel cartoonish at first. But please stop being afraid of the numbers. 40k is all about seemingly absurd sizes and this is the one place where they actually add to the realism.

 

I'll take full responsibility for that one. I had to strike a balance between the teeming legions you wanted (and if I'm being completely honest, that I wanted too), and the fact that if I made Hosts that big, the odds of players having a force worth speaking of prior to launching burning Infamy on new Crusade Forces would be extremely low. I erred on the side of making all the sessions you would play leading up to that point matter more, as I didn't want it to feel like an entirely different campaign or game system once you got into the subsystem.

 

Fortunately, the details of Host numbers are something that is extremely easy to tweak--the only mechanical interaction the number of troops in a Host matters for is the conversion of previous assets at the start. Just declare that a Host is actually a force in whatever numerical range you feel is more appropriate, and then slot in all the other values from there. Also works for stuff like Fleets--if you want a fleet to be a couple squadrons of cruisers minimum, just declare it ahead of time. The system won't break if you do so.


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#274 Chaplain

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Posted 20 September 2014 - 12:28 AM

Like I said, you might want to use lots of homerules for this one.
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#275 Cifer

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Posted 20 September 2014 - 08:31 AM

Those several hundred could include chaos sorcerors with rituals that can crack planets in twain.

They actually couldn't because ToD (funny acronym, by the way, if you know German) notes them to be something akin to renegade guardsmen - sorcerous prowess is considered a Cabal, not a Host.

 

@RocketPropelledGrenade

Good point, indeed. However, I feel like it emphasizes the need for larger troop sizes in the majority of supplements even more - if everyone went around and used large numbers where appropriate, the PCs would have a chance to actually meet, ally with and/or subjugate those and then use them in a Crusade of their own. Since few supplements provide numbers like these, it gets harder to use them later on.

Still, I completely understand your point as such numbers escalate a game into scales most of us are unfamiliar with as they tend to produce faceless masses of NPCs with little distinguishing features and logistical problems one has to guesstimate.



#276 ThenDoctor

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Posted 20 September 2014 - 08:39 AM

Ahh sorry I don't have the tome currently unfortunately.


I've made an expanded Divination table for Dark Heresy Second Edition. Find it here: 

 

http://community.fan...general-thread/





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