Session 3 part 2
With a flash of light and the wrenching feeling of a momentary warp transit the team was suddenly elsewhere. Rather than the teleportarium of there ship the team where in the same dark chambers that Ruby and Inquisitor Wrathbone had managed to escape near the start of the incident. When asked where they were Wrathbone replied;
“We are in the treasure house of this particular Xenos species, there are hundreds, if not thousands of artefacts stored in this place from every species known to Imperial science, and a few we have yet to catalogue. This structure seems to exist outside the boundaries of our own dimension in what one of my colleagues took to calling a pocket dimension. Time flows strangely here, and certain other laws of nature don’t quiet work as they should. If you want to stay alive I suggest you keep the noise to a minimum.”
With that the Inquisitor lead the way out into the larger chamber, with a few of the cell taking the time to note the Ordo Chronos symbol engraved above the entrance arch. The progressed for what seemed like hours, but with the teams chronos malfunctioning it was difficult to keep track. Eventually they came to section of floor that showed signs of previous activity, two pairs of shoe-prints scorched into the floor and some strange symbols seemingly burnt into the air. The Inquisitor moved a little further past this strange sight and stopped. Turning to address Sister Brulla she said
“My good lady what was about to happen may be something you don’t want to witness personally as it involves use of psychic abilities. I have been sanctioned in the presence of the god-emperor himself but I know that your order personally dislikes the open use of these abilities”
and then addressing the rest of the group
“This may take a few moments, and you might need to watch my back as I don’t think they are going to let us leave without a fight”
To which Lady Brulla replied by simply turning her back on the Inquisitor and drew her weapons. Taking their cue from the Sister the rest of the party formed a defensive ring around the Inquisitor, who had begun to psychically burn symbols into the air in front of her.
A few moments later and the team spotted several shapes walking slowly towards them in the gloom of the chamber. The shapes appeared to be humanoid, but wearing strange cloaks. As the shapes closed to about 60m Artemis got the first clear look at them, it was the same skeletal metallic xenos that they had seen in the tunnels below the Inquisitorial fortress, only now their hands ended in multiple blades and they appeared to be wearing cloaks made of different skins and hides. Deciding that these xenos were clearly hostile Artemis promptly shot the one she was looking at, the force of her Exitus round destroying the xeno’s torso. Taking this as a sign that stealth was no longer working the xenos began sprinting towards to group, only to be met by the counter charge of Brother Fenris and his Frost Axe. The ancient Fenrisian blade split the first xenos it met clean in half. Elsewhere in the fight Magos Solar and Flux88 managed to destroy two more of the xenos before they were able to close into combat, whilst the one that charged Stern survived a blast from his shotgun but not a bullet from Artemis’s rifle. Lady Brulla failed to drop the xenos charging her before it was able to close, and the xenos managed to find several weaknesses in her power armour forcing her to her knees. Fortunately for the brave sister the xenos didn’t have long to live as brother Fenris swiftly quartered it with his Frost Axe before it could deal a lethal blow. The final xenos managed to reach Solar, only for the magos to latch onto it with his servo arm and begin draining power out of the xenos. A few moments later and the surviving xeno and the remains of those killed faded away in a green light.
The team had barely enough time to catch their breath and tend to the sisters wounds before four more of the skeletal xenos marched into sight. These were clearly a more disciplined martial class of the xenos race as they fought in a close formation with large shields and short swords held ready. Brother Fenris placed himself between the xenos and the rest of the group as the xenos slowly and methodically advanced. Solar handed the Space Wolf a grenade as he passed, which the marine dually through into the midst of the xenos, where it detonated with a flash and caused lightening to arc across the xeno’s shields. Fenris followed this up with a burst from his bolt pistol, whilst Artemis took a xenos off its feet with a well-aimed head-shot. Solar readied his ancient plasma pistol and proceeded to reduce another of the metal warriors to molten slag. Through all this the rest of the party had been peppering the xeno’s that Fenris had shot with weapons fire for little visible effect, whilst a second well-aimed shot from Artemis reduced the surviving number of xenos to one. In the end that last xenos continued its steady methodical advance until eventually the combine firepower of the entire team brought it down.
As the smoke cleared Inquisitor Wrathbone told them it was time to leave and plunged her sword into the middle of the glowing rune patterned in front of her. With a flash of light from the force blade the team vanished from the gloomy chamber, unfortunately they did not find themselves in the familiar surroundings of Horatio’s ship.
Towering over them were huge machines of obvious xenos origin, with green lightening arcing high above. Inquisitor Wrathbone turned to the group, looking visibly drained.
“We were diverted, I would assume to the xenos ship that we detected earlier. I did not know that the xenos were capable of such a feat. It will be a while before I have the strength to try again so I suggest we work on another plan.”
Knowledge is power, and power corrupts.Therefore library's are the source of all evil.
Part of the TeamACES youtube channel http://www.youtube.c...Ha0q8lrmTRGATFA
My X wing Collection: 1 starter set (minus TIEs and related cards), 1 X-wing expansion, 1 A-wing expansion 3 Z95 expansions, 3 HWK 290 expansions, 2 Y-wing expansions, 2 E-wing Expansions, 1 YT-1300, 1 YT-2400, 1 Rebel Transport, 1 Rebel Transport (minus the X-wing stuff), 1 Rebel Aces set